![]() Some of these areas that you’ll visit while on this memory quest are cleverly creepy (for example, a graveyard), but soon after the game will be resorting to more base jump scares (such as what you’ll experience during a plane sequence).Īnd we are talking about some weighty material here. I found the tone of the narrative to be very uneven, for a start. However, what had the potential to be an intelligent, surreal experience was quite often marred by some curious design choices along the way. That the story can be explored in a non-linear fashion was also interesting to me. I love this setup, because I think it is a fascinating subject. Your adventures have you awakening in The Soul Cloud, trying to piece together why exactly you are there – and what is happening that should not be. In other words, people that use The Soul Cloud create a digital soul for their loved ones to visit or interact with. It is here that a person’s ‘soul’ (or more precisely, memories) are uploaded so that a they can “carry on” after they have died. Slowly you are guided through a series of seemingly disjointed experiences that take place in something called The Soul Cloud. Puzzles have more to do with mental challenges than platforming dexterity. You are not shooting things or engaging in any sort of combat. Things start in a strange, otherworldly environment as you are given almost no direction. The premise has the potential to be fascinating. Master Reboot comes close a few times and has a handful of quality moments, but it is an uneven package that does not quite come together when it needs to. It needs to keep you intensely immersed in its world, in order to keep the mind focused on the ultimate payoff. A horror or suspense title is a challenging one to build, however. They have the ability to engage the senses and mind in ways few other games can.
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